Name | Description | |
---|---|---|
![]() | LightModel Constructor | Creates a new LightModel object. |
The following tables list the members exposed by LightModel.
Name | Description | |
---|---|---|
![]() | LightModel Constructor | Creates a new LightModel object. |
Name | Description | |
---|---|---|
![]() | EnableLighting | Enables/disables the lighting effects. |
![]() | GlobalAmbientLight | Specifies the color of the global ambient light. |
![]() | LightSources | Represents the collection of light sources that are applied to the scene. |
![]() | LocalViewpointLighting | Enables/disables local viewpoint lighting. The local viewpoint lighting controls the way OpenGL calculates specular reflection angles. |
Name | Description | |
---|---|---|
![]() | Clone | Creates an identical copy of the light model |
![]() | InitFromLightModel | Initializes a light model from the properties of another light model object. |
![]() | SetPredefinedScheme | Configures the object to use a predefined light scheme. (Inherited from Xceed.Chart.GraphicsCore.LightModelBase) |
![]() | ShowEditor | Overloaded. Shows a light model properties dialog allowing you to visually edit the light model properties. |
Name | Description | |
---|---|---|
![]() | CreateLightSource | Overridden. This member is reserved for internal use and is not intended to be used directly from your code. |