This object controls the filling applied on the object it is attached to. The FillEffect object packs together the properties necessary to apply solid color, gradient, texture (image), pattern or advanced gradient. You control the type of the filling by modifying the Type property. As well as modifying the filling parameters you can also specify how the filling is to be applied on the 3D object by using the GLTextureMapper object attached to the FillEffect. The FillEffect also encompasses the material properties which affect the appearance of the object when lighting is turned on.
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2