Sorry for the delay, I was out of the office for quite a long time.
When your build your application, make sure that you are selecting 'x86' (yes, 'x86', not 'x64') as the target instead of 'Any CPU' and this should solve your problem. This is because if you leave the target to 'Any CPU' the compiler will build the app as if everything was tailored for the 64-bit architecture but the external library we are using is written in C++ 32-bit. Hence the crash you're seeing.
Best regards
Ghislain
Technical Support and software developer
Xceed Software Inc.
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